The Frontier

About the Frontier
The Frontier is a neutral territory, located in the Southeast of the known world, between the East Hurn Sea and the Sea of Storms. It is a collection of towns with no overarching governance. Each town has its own laws and systems. The town of Carreg Wynn is found in the Frontier.

Barren Heart
This town was once called Hope Springs, but then it became a military stronghold. The recent history of this town is unknown. This town in home to many powerful magic users.

Economy: Stable to Strong

Trades: Mining, Weaponsmithing

Religion: Mix, NOSian tendency

Population: 250+ (pre-plague: 2400+)

Day's Travel (foot) from Carreg Wynn: 1.5

Bear Pine
This settlement is rumoured to have a strong Fey presence. It is rumoured that this town was destroyed by Grandmother and that the survivors are in the process of rebuilding.

Economy: ?

Trades: ?

Religion: Fey-ism

Population: Unknown

Day's Travel (foot) from Carreg Wynn: 5

Bulltongue County
This hamlet, en route to the Empire, used to be a reputable stop-over before heading on to Battlekeep. Falling into ruin after the Plague, it became a haven for freed slaves and gamblers. Rebuilding after Grandmother’s last onslaught, Bulltongue County has been left alone for now.

'Economy:' Feeble to Stable

'Trades:' Lumber, Quartz

'Religion:' Mix, NOSian tendency

'Population:' 40-70

Day's Travel (foot) from Carreg Wynn: 7

Carreg Wynn
For more, see Carreg Wynn.

Clairborne
Best known for its lush blackberry and blueberry fields, the simple folk of Clairborne mistrust Magic and mages.

Economy: Struggling to Feeble

Trades: Farming

Religion: Mixed

Population: 50-70 (pre-plague: 250)

Day's Travel (foot) from Carreg Wynn: 2.5

Denson's Pass
Once a strong trading town, Denson’s Pass is rumoured to have collected some artifacts and other rare merchandise over the years.

Economy: Strong

Trades: Merchant, Fishing

Religion: Mixed, Confederate tendency

'Population:' 150+ (Pre-plague 500+)

Day's Travel (foot) from Carreg Wynn: 1.5 days

Fairtree
One of the largest towns on the Frontier, despite the plague, Fairtree has been a trader’s haven throughout the centuries of war in the Frontier region. It is widely believed the Plague started in Fairtree.

The town of Fairtree is well known for its top-notch Northern hospitality (including its promiscuous women). It is the finest fabric production centre in the region (Their weaving technology is considered wondrous). It has a large established slave market. Thievery is quite common as there is no “law”.

Fairtree is the main center of commerce for the Frontier. Once a year, the mayor rallies the merchants to donate goods to the unfortunate surrounding villages.

Economy: Stable

Trades: Corn, Wool, Hemp, Cattle, Fabrics, Slaves

Religion: NOSian

Population: 1000 (Pre-plague 5000+)

Day's Travel (foot) from Carreg Wynn:2.5

Fandril
This town, known for weaponsmithy and metalworking, is said to be rather close minded to outsiders, with a strong sense of community within the town.

Economy: Stable

Trades: Metal, weapons, jewelry

Religion: Confederate

Population: 150+ (Pre-plague 4500+)

Day's Travel (foot) from Carreg Wynn: 5

Gill's Hold
This village is the site of the Frontier Jesters Guild. Entertainers come from all around to join the Guild. However, Gill’s Hold is also known for its religious zealots.

Economy: Struggling to Feeble

Trades: Lumber, hunting, White Roses

Religion: Mix

Population: 250+ (Pre-plague 700+)

Day's Travel (foot) from Carreg Wynn: 2.5

Pekerel Falls
Known for the vein of raw copper, which runs straight through the town, Pekerel Falls is home to the best coppersmith in the region. It is said the citizens of the town are strange, perhaps there is something in the water. The town is also known for fostering trade in slaves. Recently gained an influx of support from the Confederacy, namely a Skae tribe which has set up camp to provide military assistance.

Economy: Weak to Stable

Trades: Copper

Religion: Confederate

Population: 150+ (Pre-plague 1500+)

Day's Travel (foot) from Carreg Wynn: 1.5

Petra
A town of hard-working Confederate sympathizers, Petra is known to have deep respect for nature and the area surrounding it. Rumour has it that those who disrespect the land or the sea are dealt with harshly.

Economy: Stable

Trades: Fishing, Shipmaking, Ironsmith

Religion: Confederate

Population: 100+ (Pre-plague 2500+)

Day's Travel (foot) from Carreg Wynn: 3

Poor Harvest
Home of the Apple Harvest Festival, Poor Harvest is rumoured to be Plague-ridden.

Economy: Struggling to Feeble

Trades: Apples, Tobacco, Corn

Religion: Mix

Population: 175+

Day's Travel (foot) from Carreg Wynn: 2.5

Sencel
This village is best known for its busy harbor and fishing port. It is considered a secure port and much trade passes through the town. Sencel has a strong militia, which is kept in top shape in case of trouble from the Confederacy. A strong anti-confederate philosophy exists within the population in the town. There was recently a failed assassination of the Mayor Griswold.

Economy: Stable to Strong

Trades: Fishing, Boat Building

Religion: NOSian

Population: 70+ (Pre-plague 300)

Day's Travel (foot) from Carreg Wynn: 3

Stormhaven
This crossroads community was the focus of rumour-mongers everywhere. They said that Stormhaven was a meeting place for Adventurers, Demons, and Monsters!

However, Stormhaven, or Haven as it was known to it locals, was largely destroyed by the Imperial forces in their attempt to stamp out heretics. Now it is a shadow of what it once was.

Economy: Non-existent

Trades: Farming

Religion: Mix

Population: <10

Day's Travel (foot) from Carreg Wynn: 1

Twain's Heart
Nobody is certain how large Twain’s Heart is. It’s regularly patrolled, and is known to be closed to outsiders. Twain’s Heart has resisted all attacks from the outside.

Economy: ??

Trades: ??

Religion: ??

Population: ??

Day's Travel (foot) from Carreg Wynn: 2